When: Tuesday, January 24th, 2017 from 7-9pm
Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance)
Primary language: English content
Have you already begun using Construct 2 but want to learn more? Are you already familiar with other game engines but want to know how that translates into Construct 2? Don’t know construct 2 but want to fast forward over the very basics? Then this workshop is for you!
We will be analysing premade projects to learn more about:
- Project organization
- Using Containers and families
- Creative use of the built-in behaviors
- …and more!
Open to everyone of all ages, backgrounds, genders, and identities with a basic knowledge of Construct 2. *Please note: that this is a Windows only workshop.
To best learn, you should be familiar with:
- Navigate the Construct 2 interface
- Create objects
- Create events and actions
- Create and modify variables
- Edit behaviors
Want to participate but never used Construct 2 or you’re feeling rusty? Complete this tutorial and you’ll be all caught up!
Before coming, please prepare:
Workshop Leader: Alicia Fortier
Alicia is a Game Designer working on For Honor at Ubisoft Montreal. She has used Construct 2 for the past three years for teach game creation at day camps, creating game prototypes, and participating in Game Jams