Programming and intro to MDA

Second session down – lots to talk about! We’re already seeing game visions take form. If you’re having a hard time getting clarity, try forming a sentence along this template: I want to make a [GENRE] game about [THEME] where

Introductions and inspirations

The incubator has now officially started for 2019! Our 12 participants met together for the first time and were joined by some alumnae as well. Many of you are undoubtedly excited to start and this blog post is certainly the

Meet the participants of the 7th Pixelles Game Incubator

Firstly, we want to thank everyone for sending in your applications. You are all amazing women with talents of your own right, and with so many applicants it’s an extremely difficult task. We have tried to pick a group of

Missed the PGI7 Info Session?

A big thank you to everyone who made it out to the info session! If you couldn’t make it out to the info session you can still view the presentation to see what you might’ve missed! It summarizes the whole

Workshop: Tweeting for non-Tweeters: Tips for discussing work online using personal accounts

When: Monday, October 22nd, 2018 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Talking about game development online, especially on certain social media networks, can

Workshop: Improving Your Speaker Application (for GDC, etc)

When: Wendnesday, August 2cd, 2018 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Want to increase the chances your talk is accepted to GDC or

Workshop: Shaders for Artists Part 2

When: Monday, June 4th 2018 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Language: English (French, Spanish and Portuguese also spoken) Cost: free This workshop is a hands-on introduction to

Feedback sur le PGI6

Salut! Nous voulons ton feedback sur ton expérience dans le 6ième Incubateur de Jeu Pixelles.

Workshop: Principles of Audio Design and Implementation for Games

When: Monday, May 7th from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Language: English Cost: free In this workshop, we will be looking into the implementation and creative process for

About Pixelles
Pixelles is a non-profit initiative committed to helping more women make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

E-mail: info@pixelles.ca
Twitter: @pixellesmtl
Facebook: Pixelles Group
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