Raffle: Career Coaching Session with Jean Leggett

Jean Leggett is an indie game dev as well as a professional coach. She has worked with over 300 game devs since 2019 in the capacity of a mentor and career and leadership coach.  This raffle offers 3 people of

Posted in News

Workshop: Creating Culturally Responsive Gaming Experiences

In “Creating Culturally Responsive Gaming Experiences”, a discussion hosted by Mariam Nusrat and Lauren Hofmann of The Equity Gaming Project, you will be able to: Identify the link between gaming + ‘real’ world impacts at a global scale Understand why self-reflection

Posted in News, Workshops

BIPOC Creator Program Selections

Thanks to the Canada Media Fund, Pixelles announced its new BIPOC Creator Program in fall of 2020. We are giving up to $10k CAD each to selected Canadian game creators who are Black, Indigenous, or other people of color, as a

Posted in Creator Fund, News

Workshop: Creating Inclusive Characters

Learn about creating authentic, diverse characters [in games] that are not stereotypes. This online presentation discusses: how stereotypes are perpetuated through their use in the media exercises to analyze characters for good representation how active and engaged listening is the

Posted in News, Workshops

Application for the Pixelles BIPOC Creator Program

Applications for the current round closed 11:59pm EST, January 24, 2021. Thank you to all who applied to our BIPOC Creator Program, and thank you for your patience as we enter the selection phase.

Posted in Creator Fund, News

Polish and debugging

Here we are! We’ve reached the end of this programme and your games are almost done… or not! It’s ok and, in fact, we encourage you to continue working on your games. For now, let’s look at debugging and polish.

Posted in Follow Along, News, Pixelles Game Incubator 8

Intro to playtesting and quality assurance

We’re already at week seven of the incubator and the games are now ready to be tested! This week, we talked about playtesting and quality assurance testing, important steps in game making. Playtesting When we playtest a game, we are

Posted in Follow Along, News, Pixelles Game Incubator 8

Workshop: Accessibility in Game UI

Creating a usable game interface extends far beyond pretty colours and a good design sense. Join Kat Dolan & Justine Raymond, Senior UI Designers at Proletariat Inc, known for the popular magic-slinging battle royale, Spellbreak, as they talk about what

Posted in News, Workshops

Call for Workshop Coordinators

Pixelles is looking for two workshop coordinators to help make our monthly workshops happen. Our workshops have always been a pillar of learning and opportunity for the community. With your help, we can continue to offer this free and valuable

Posted in News, Workshops

Intro to narrative design

We’ve started this sixth week with a discussion on narrative design with Jill Murray. We looked at stories, narration, the roles of narrative designers, and how to integrate narrative elements in our game worlds. What is narrative design? A quick

Posted in Follow Along, News, Pixelles Game Incubator 8
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