
Jean Leggett is an indie game dev as well as a professional coach. She has worked with over 300 game devs since 2019 in the capacity of a mentor and career and leadership coach. This raffle offers 3 people of…
Jean Leggett is an indie game dev as well as a professional coach. She has worked with over 300 game devs since 2019 in the capacity of a mentor and career and leadership coach. This raffle offers 3 people of…
Thanks to the Canada Media Fund, Pixelles announced its new BIPOC Creator Program in fall of 2020. We are giving up to $10k CAD each to selected Canadian game creators who are Black, Indigenous, or other people of color, as a…
Applications for the current round closed 11:59pm EST, January 24, 2021. Thank you to all who applied to our BIPOC Creator Program, and thank you for your patience as we enter the selection phase.
Here we are! We’ve reached the end of this programme and your games are almost done… or not! It’s ok and, in fact, we encourage you to continue working on your games. For now, let’s look at debugging and polish.…
We’re already at week seven of the incubator and the games are now ready to be tested! This week, we talked about playtesting and quality assurance testing, important steps in game making. Playtesting When we playtest a game, we are…
Pixelles is looking for two workshop coordinators to help make our monthly workshops happen. Our workshops have always been a pillar of learning and opportunity for the community. With your help, we can continue to offer this free and valuable…
We’ve started this sixth week with a discussion on narrative design with Jill Murray. We looked at stories, narration, the roles of narrative designers, and how to integrate narrative elements in our game worlds. What is narrative design? A quick…