Session Summary 4: Art & Sound

Art & Sound

By now you’re probably working on filling in some of the art and choosing some sort of sound to set the rhythm of your game. If you’ve got your prototype working you definitely want to start on some of the polish to round out some of those rough edges. If you’re still having trouble with your prototype consider taking an hour’s break to switch gears and do something fun! When you come back and your mind’s at ease, consider one of two approaches: 1) take small, baby steps. Accomplish the smallest possible thing and then move on! 2) change or simplify your idea! Sometimes we bite off more than we can chew — the only solution is to spit some of that out.

If you’re looking to make your own art, graphics tools like Photoshop, Illustrator, or even one solely for pixel art (see below) can come in handy. If you’re inexperienced with pixel art, while it looks simple pixel art does take a long time and requires a lot of patience. If you’re inexperienced with art altogether there are lots of different options out there. You can choose to use free assets, use a stick figure or doodle art style, cut out photographs, or go with minimalist shapes to represent your game’s art.

We’ve gathered together a pretty hefty list of resources. If you know of any others feel free to link us to them!

Publié dans Programme à distance, Incubateur de jeux Pixelles 2
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