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Workshop: Become a Master Game Jammer


When: Tuesday, October 18th, 2016 from 7-9pm
Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance)
Primary language: English content (prof bilingue)
Cost: free

Have you always wanted to participate in a game jam, but were too intimidated? Have you already taken part in one, but found the experience exhausting? There are no wrong or right way to jam, but there are some best practices. No laptops required; pen and paper is a-okay!

In this two-hour workshop, we’ll:

  • Demystify game jamming;
  • Overcome fears by learning the basics;
  • Get prepared for your next (or first !) game jam with easy exercises;
  • Do an overview of the main tools and resources.

Open to everyone of all ages, backgrounds, genders, and identities.


Workshop Leader: Elaine Gusella

Elaine is a Game Designer and Storyteller. She is considered a pro game jammer, having participated in more than ten events in the last two years and winning a prize almost every time. She has been writing scenarios for live action and tabletop RPGs for 15 years. In 2014, she was part of the Pixelles Game Incubator 3 and went on to study Game Design at Université de Montréal.

She is the co-founder of Lumina Interactive, a start-up specializing in life-size video game installations.

Posted in News, Workshops

Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

E-mail: info@pixelles.ca
Twitter: @pixellesmtl
Facebook: Pixelles Group