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Workshop: Tweeting for non-Tweeters: Tips for discussing work online using personal accounts

When: Monday, October 22nd, 2018 from 7-9pm
Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance)
Primary language: English
Cost: free

Talking about game development online, especially on certain social media networks, can be incredibly rewarding. It opens up new avenues for learning, networking, and beyond! It can also come with challenges, as these are public spaces where our players, employers, partners, and others from the industry are as well. This session will cover different communication styles, engagement / disengagement techniques, platform customs and cultures, and dealing with emotionally involved conversations.

Open to everyone of all ages, backgrounds, genders, and identities.



Workshop Leader: Astrid Rosemarin

Astrid Rosemarin is the Communications Manager at Rogue Factor, developers of Mordheim: City of the Damned and upcoming title Necromunda: Underhive Wars. Previously she was at Execution Labs, where she worked closely with over a dozen independent game studios to identify and achieve their unique communications, community, and business development goals.

Connect with Astrid on Twitter : @astridrosemarin

Posted in News, Workshops

Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

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