Design, scope and prototyping

And that’s a wrap for week 2 of our very first virtual incubator! We have lots to cover already, so let’s get right into it! This week was all about the basics of Game Design. Our incubees were asked to

Introductions and inspirations

This week, we launched the 8th Pixelles Game Incubator, but also our very first virtual session, via Zoom. Although we may not see each other in person this year, fear not, we are still here to encourage and support you

Meet the participants of the 8th Pixelles Game Incubator

Firstly, we want to thank everyone for sending in your applications. You are all amazing with talents of your own right, and with so many applicants. Every year, it’s an extremely difficult task to chose among all the wonderful applications.

Pixelles Game Writing Group Showcase III

When: Thursday, June 6th, 2019 – 6:30-9pm Where: GamePlay Space – 1435 St Alexander St, Montreal Primary Language: English Cost: Free Join us on Thursday, June 6th as we celebrate the accomplishments of the writing group participants! Since November 2018, the members

Workshop: How to stand out as a junior artist in 2d art, VFX, modelling and animation

When: Friday, April 5st, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free This workshop was made for junior artists who crave to get a

Internal Playtest

Aaaaaahhhhh! We’re here!! We made it! This week was our last session at Unity Technologies, and now all that’s left is the Showcase!! We brought in a bunch of trusted friends to help comment and critique constructively. Our incubees got

Workshop: Community Game Design

When: Thursday, March 7th, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Ever wonder how you can maximize your UX (user experience) and game

Audio, Visual Art and Polish

It’s week 5 everyone! You’re probably panicking at this point the weeks seem to have passed at lightning speed. Or perhaps there’s been an elusive bug that’s been haunting your entire weekends? Don’t worry. This is normal game dev life.

Workshop: Breaking Down the Grind of Community Management

When: Thursday, February 21st, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Work-life balance in game development is being fervently discussed these days, with

Narrative Design and World Building

It’s week 4 now and we’re well on our way. We got a look at our incubees’ progress and everyone has really solidified their ideas! We’re deep into construction at this point: with a lot of the framework locked down,

About Pixelles
Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

E-mail: info@pixelles.ca
Twitter: @pixellesmtl
Facebook: Pixelles Group
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