Workshop: Get that job! Writing a great resume for games!

We’ll look at creating clear value and messaging in your resume, cover letter, LinkedIn, and portfolio for recent graduates, early career, and mid-career. It will also include resources for interviewing and negotiations. This online talk, presented in English, is open

Posted in News, Workshops

Raffle: GDC 2021 Passes

GDC stands for the Game Developers Conference. It’s one of the largest conferences on game development in the world featuring panels, lectures, and roundtables on a variety of topics. This raffle offers 25 people the opportunity to win an All Access

Posted in News

Raffle: Career Coaching Session with Jean Leggett

Jean Leggett is an indie game dev as well as a professional coach. She has worked with over 300 game devs since 2019 in the capacity of a mentor and career and leadership coach.  This raffle offers 3 people of

Posted in News

Workshop: Creating Culturally Responsive Gaming Experiences

In “Creating Culturally Responsive Gaming Experiences”, a discussion hosted by Mariam Nusrat and Lauren Hofmann of The Equity Gaming Project, you will be able to: Identify the link between gaming + ‘real’ world impacts at a global scale Understand why self-reflection

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BIPOC Creator Program Selections

Thanks to the Canada Media Fund, Pixelles announced its new BIPOC Creator Program in fall of 2020. We are giving up to $10k CAD each to selected Canadian game creators who are Black, Indigenous, or other people of color, as a

Posted in Creator Fund, News

Workshop: Creating Inclusive Characters

Learn about creating authentic, diverse characters [in games] that are not stereotypes. This online presentation discusses: how stereotypes are perpetuated through their use in the media exercises to analyze characters for good representation how active and engaged listening is the

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Application for the Pixelles BIPOC Creator Program

Applications for the current round closed 11:59pm EST, January 24, 2021. Thank you to all who applied to our BIPOC Creator Program, and thank you for your patience as we enter the selection phase.

Posted in Creator Fund, News

Polish and debugging

Here we are! We’ve reached the end of this programme and your games are almost done… or not! It’s ok and, in fact, we encourage you to continue working on your games. For now, let’s look at debugging and polish.

Posted in Follow Along, News, Pixelles Game Incubator 8

Intro to playtesting and quality assurance

We’re already at week seven of the incubator and the games are now ready to be tested! This week, we talked about playtesting and quality assurance testing, important steps in game making. Playtesting When we playtest a game, we are

Posted in Follow Along, News, Pixelles Game Incubator 8

Workshop: Accessibility in Game UI

Creating a usable game interface extends far beyond pretty colours and a good design sense. Join Kat Dolan & Justine Raymond, Senior UI Designers at Proletariat Inc, known for the popular magic-slinging battle royale, Spellbreak, as they talk about what

Posted in News, Workshops
About Pixelles
We’re a non-profit initiative committed to helping more women make and change games in Montreal. More information →

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