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Play The Games From Our 4th Showcase!

You can now play the games produced in our fourth incubator! A record-breaking sixteen people were inspired to make their own games via our Pixelles incubator or our Follow Along Program, and we proudly feature them below. A big thank

Session 6 Summary: Internal Playtest

Aaaaaahhhhh! We’re here!! We made it! This week was our last session at WB Games, and now all that’s left is the Showcase!! We brought in a bunch of trusted friends to help comment and critique, including but not limited

Pixelles Showcase 4!Vernissage de Pixelles 4!

Pixelles, in celebration with Festival Montréal Joue, is excited to showcase our newest game makers! In just 6 weeks, these women designed, coded, drew, and produced their very first video game! Come play the games, socialize, have a drink, and

Session 5 Summary: Re-scope, Polish, and Getting-It-Done!

It’s week 5 everyone! You’re probably panicking at this point because who knows where those other weeks went. Or there’s been an elusive bug that’s happening somewhere, somewhere haunting your entire weekends. This is normal game dev life. It’s not

Session 4 Summary: Art & Sound Assets

It’s week 4 now and we’re well on our way. We got a look at our incubees’ progress and everyone has really solidified their ideas! We’re deep into construction at this point: with a lot of the framework locked down

Session Summary 3: Scoping and First Playtests

It was a really fun day for our incubees this week, as we revealed to each other the progress of everyone’s games! As we’re now halfway through the 6-week incubator, by now many of you may have added the first

Session 2 Summary: MDA & Programming Concepts

Second session down- lots to talk about! Everyone had had the chance to try out some tutorials and we were impressed with the clarity people had in their game visions. If you’re having a hard time getting clarity, try forming

Session Summary 1: Intros & Inspiration

The incubator has now officially started for 2016!! Our 10 participants met together for the first time, and were joined by some alumna as well. Many of you are undoubtedly excited to start and this blog post is certainly the

Meet the Pixelles Game Incubator IV Participants!

So with the start of a new year comes the start of another Pixelles Game Incubator! Hooray! Firstly, we just want to thank everyone for sending in your applications. You are all amazing women with talents of your own right,

Missed the PGI4 Info Session?

A big thank you to everyone who made it out to the info session! If you couldn’t make it out to the info session you can still view the presentation to see what you might’ve missed! It summarizes the whole

Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

E-mail: info@pixelles.ca
Twitter: @pixellesmtl
Facebook: Pixelles Group