Intro to programming logic

Hello everyone! How’s your game coming along? This week was all about game programming. But before diving in, we have some advice for you. Let’s start! Past incubee’s takeaways – some advice We started the session with a look on

Design, scope and prototyping

And that’s a wrap for week 2 and game ideas are already getting more precise! This week was all about the basics of Game Design. Our incubees were asked to deconstruct their game idea and choose the engine that was

Introductions and inspirations

Here we go for a new edition of the game incubator. For the last 9 years, we’ve had the chance to support new game creators making their first game. This year is once again virtual. Note that our sessions are

Meet the participants of the 9th Pixelles Game Incubator

Firstly, we want to thank everyone for sending in your applications. You are all amazing with talents of your own right, and with so many applicants. Every year, it’s an extremely difficult task to chose among all the wonderful applications.

About Pixelles
Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

Twitter: @pixellesmtl
Facebook: Pixelles Group
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