Win a Game UX Summit Scholarship

Have you ever wanted to attend the Game UX Summit? Now’s your chance! We’re raffling off two scholarships which includes a ticket and travel stipend ($750 CAD). This scholarship is made possible thanks to the generosity of the Game UX

Meet the participants of the 10th Pixelles Game Incubator

Firstly, we want to thank everyone for sending in your applications. You are all amazing with talents of your own right, and with so many applicants. Every year, it’s an extremely difficult task to chose among all the wonderful applications.

Raffle for Disco:MTL Tickets!

We’re giving away 2 tickets to Disco:MTL Online for people who are non-binary, genderqueer, transgender, gender-questioning, women or any other marginalized gender. Yes, this includes trans men and AMAB non-binary people! What is Disco:MTL? After three successful in-person editions and

Call for Game Incubator Coordinators

Pixelles is looking for two game incubator coordinators to help make our flagship program happen. We are especially looking for new coordinators to host the incubator sessions. Please note that all positions at Pixelles are volunteer-based (even the directors are

Call for Workshop Coordinators

Pixelles is looking for two workshop coordinators to help make our monthly workshops happen. Our workshops have always been a pillar of learning and opportunity for the community. Please note that all positions at Pixelles are volunteer-based (even the directors

[Closed] Call for a Communications Coordinator

Pixelles is looking for a communications coordinator to help us get the word out about our activities, events and programs. Please note that all positions at Pixelles are volunteer-based (even the directors are volunteers) and remote. We are very understanding

Intro to polish and debugging

Here we are! We’ve reached the end of this programme and your games are almost done… or not! It’s ok and, in fact, we encourage you to continue working on your games. For now, let’s look at debugging and polish.

Introduction to playtesting and quality assurance

We’re already at week seven of the incubator and the games are now ready to be tested! This week, we met Anne-Li Porlier to talk about playtesting and quality assurance testing, important steps in game making. Learn all her advice

Introduction to narrative design

We’ve started this sixth week with a discussion on narrative design with Elise Trinh. We looked at stories, narration, the different roles related to narration in games and popular beliefs, sometimes true, sometimes false, about narration. Here’s an overview of

Intro to game audio

Hello! Are your projects coming along? Are you happy with what you’ve done so far? We are have officially started the second half of the programme. If you wish to make changes to your game or review its scope, you

About Pixelles
Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

Twitter: @pixellesmtl
Facebook: Pixelles Group
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