Workshop: Get that job! Writing a great resume for games!

We’ll look at creating clear value and messaging in your resume, cover letter, LinkedIn, and portfolio for recent graduates, early career, and mid-career. It will also include resources for interviewing and negotiations. This online talk, presented in English, is open

Workshop: Creating Culturally Responsive Gaming Experiences

In “Creating Culturally Responsive Gaming Experiences”, a discussion hosted by Mariam Nusrat and Lauren Hofmann of The Equity Gaming Project, you will be able to: Identify the link between gaming + ‘real’ world impacts at a global scale Understand why self-reflection

Workshop: Creating Inclusive Characters

Learn about creating authentic, diverse characters [in games] that are not stereotypes. This online presentation discusses: how stereotypes are perpetuated through their use in the media exercises to analyze characters for good representation how active and engaged listening is the

Workshop: Accessibility in Game UI

Creating a usable game interface extends far beyond pretty colours and a good design sense. Join Kat Dolan & Justine Raymond, Senior UI Designers at Proletariat Inc, known for the popular magic-slinging battle royale, Spellbreak, as they talk about what

Call for Workshop Coordinators

Pixelles is looking for two workshop coordinators to help make our monthly workshops happen. Our workshops have always been a pillar of learning and opportunity for the community. With your help, we can continue to offer this free and valuable

Workshop: Harassment in the Workplace and Your Rights

Folllowing the #metoo movement in 2017, a group of professional associations has put together measures to address the situation and ensure workplaces become a healthy environment, free from violence. From this initiative, the need to create a confidential and independant

Career Ignite: Improving Your Job Interview Skills

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Workshop: Problem Solving in Environment Concept Design

When: Tuesday, June 18th, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Want to tackle environment / background art but have no idea where

Workshop: Creating Dynamic UI in Unity for Flexibility and Accessibility

When: Thursday, May 16th, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free In this hands-on workshop you’ll learn how Unity’s UI components can be

Workshop: How to stand out as a junior artist in 2d art, VFX, modelling and animation

When: Friday, April 5st, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free This workshop was made for junior artists who crave to get a

About Pixelles
Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

E-mail: info@pixelles.ca
Twitter: @pixellesmtl
Facebook: Pixelles Group
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