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Workshop: Creating Inclusive Characters

Learn about creating authentic, diverse characters [in games] that are not stereotypes. This online presentation discusses: how stereotypes are perpetuated through their use in the media exercises to analyze characters for good representation how active and engaged listening is the

Workshop: Accessibility in Game UI

Creating a usable game interface extends far beyond pretty colours and a good design sense. Join Kat Dolan & Justine Raymond, Senior UI Designers at Proletariat Inc, known for the popular magic-slinging battle royale, Spellbreak, as they talk about what

[:en]Workshop: Harassment in the Workplace and Your Rights [:fr] Atelier : Harcèlement au travail et vos droits

Folllowing the #metoo movement in 2017, a group of professional associations has put together measures to address the situation and ensure workplaces become a healthy environment, free from violence. From this initiative, the need to create a confidential and independant

Career Ignite: Improving Your Job Interview Skills

We’re teaming up with Stadia to bring our Career Ignite series online through lunch & learn events! By popular demand, it’s back! On July 8th (12:00pm EST) in the series join us for a workshop on reinforcing your interview skills. This

Workshop: Problem Solving in Environment Concept Design

When: Tuesday, June 18th, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Want to tackle environment / background art but have no idea where

Workshop: Creating Dynamic UI in Unity for Flexibility and Accessibility

When: Thursday, May 16th, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free In this hands-on workshop you’ll learn how Unity’s UI components can be

Workshop: How to stand out as a junior artist in 2d art, VFX, modelling and animation

When: Friday, April 5st, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free This workshop was made for junior artists who crave to get a

Workshop: Community Game Design

When: Thursday, March 7th, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Ever wonder how you can maximize your UX (user experience) and game

Workshop: Breaking Down the Grind of Community Management

When: Thursday, February 21st, 2019 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Work-life balance in game development is being fervently discussed these days, with

Workshop: Tweeting for non-Tweeters: Tips for discussing work online using personal accounts

When: Monday, October 22nd, 2018 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English Cost: free Talking about game development online, especially on certain social media networks, can

Pixelles is a non-profit initiative committed to helping more people make and change games. We're based in Montreal, and have already succeeded in building a supportive community of game creators, both hobbyist and professional.

E-mail: info@pixelles.ca
Twitter: @pixellesmtl
Facebook: Pixelles Group